EvoMUSART 2006

4th European Workshop on Evolutionary Music and Art

10-12 April, 2006, Budapest, Hungary
Submission Deadline: 5 November 2005

EuroGP website:  http://evonet.lri.fr//eurogp2006/
EvoMUSART2006 website: http://evonet.lri.fr//eurogp2006/?page=evomusart
Exhibition website: http://evonet.lri.fr//eurogp2006/?page=art_exhibition

EvoMUSART 2006 is the fourth workshop of the EvoNet working group on Evolutionary
Music and Art. Following the success of previous events and the growth of interest 
in the field, the main goal of EvoMUSART 2006 is to bring together researchers who
are using biological inspired techniques for artistic tasks, providing the
opportunity to promote, present and discuss ongoing work in the area.

The workshop will be held from 10-12 April, 2006 in Budapest, Hungary, as part of
the EuroGP&EvoCOP2006 event.

Accepted papers will be presented orally at the workshop and included in the 
EuroGP2006 conference proceedings, published by Springer Verlag in the Lecture 
Notes in Computer Science series.

This year, the exhibition component of the workshop is entitled "Process Revealed",
and focuses on the disclosure and explanation of the processes involved in artistic
creation. "Process revealed" considers the generative, the algorithmic and the
evolved in relation to analytical, performative possibilities. The submission of
works for "Process Revealed" is independent from the submission of papers.

The papers should include original and unpublished contributions related to the
use of biological inspired techniques - such as Evolutionary Computation, 
Artificial Life, Swarm Intelligence, etc - in the scope of the generation, 
analysis and interpretation of art, music, design, architecture and other
artistic fields. Topics of interest include, but are not limited to:
- Generation
 	o Biological Inspired Art - Systems that create drawings, images, 
	  animations, sculptures, poetry, text, etc.;
 	o Biological Inspired Music - Systems that create musical pieces, sounds, 
	  instruments, voices, etc.;
 	o Robotic Based Evolutionary Art and Music;
 	o Other related generative techniques;
- Analysis and Interpretation
 	o Systems that resort to biological inspired computation to perform the
	  analysis of image, music, sound sculpture, or some other types of 
	  artistic object;
 	o Systems in which the analysis of artworks is used in conjunction with 
	  EC techniques to produce novel objects;
- Computer Aided Creativity
 	o Systems in which biological inspired computation is used to promote 
	  the creativity of a human user;
 	o New ways of integrating the user in the evolutionary cycle;
 	o Collaborative distributed environments;
- Theory
 	o Surveys of the current state-of-the-art in the area; identification of
	  weaknesses and strengths; comparative analysis and classification;
 	o Representation techniques;
 	o Validation methodologies;
 	o New models designed to promote the creative potential of biological 
	  inspired computation;
 	o Aesthetics, emotional response;
 	o Philosophical implications;
 	o Studies on the applicability of these techniques to other creativity-
	  related areas;

Further information about EvoMUSART2006 and the "Process Revealed" exhibition can
be found on the following pages:
 	EvoMUSART2006: http://evonet.lri.fr//eurogp2006/?page=evomusart
 	Exhibition: http://evonet.lri.fr//eurogp2006/?page=art_exhibition

Submission:	4 November 2005
Notification:	12 December 2005
Camera ready:	9 January 2006
Workshop:	10-12 April 2006

Penousal Machado
University of Coimbra, Portugal
Machado AT dei DOT uc DOT pt

Juan Romero
University of A Coruna, Spain
jj AT udc DOT es

Tim Blackwell
University of London, UK
t.blackwell AT gold DOT ac DOT uk

Janis Jefferies 
University of London, UK
j.jefferies AT gold DOT ac DOT uk

Alan Dorin, Monash University, Australia
Alice C. Eldridge, University of Sussex, UK
Amilcar Cardoso, University of Coimbra, Portugal
Alejandro Pazos, University of A Coruna, Spain
Anargyros Sarafopoulos, Bournemouth University, UK
Andrew Horner, University of Science & Technology, Hong Kong
Antonino Santos, University of A Coruna, Spain
Bill Manaris, College of Charleston, USA
Carlos Grilo, School of Technology and Management of Leiria, Portugal 
Colin Johnson, University of Kent, UK
Eduardo R. Miranda, University of Plymouth, UK 
Evelyne Lutton, INRIA, France
Francisco Camara Pereira, University of Coimbra, Portugal
Gary Greenfield, University of Richmond, USA
Gerhard Widmer, Johannes Kepler University Linz, Austria
Hideyuki Takagi, Kyushu University, Japan
James McDermott, University of Limerick, UK
Janis Jefferies, Goldsmiths College, University of London, UK
Jeffrey Ventrella, Independent Artist, US
John Collomosse, University of Bath, UK
Jon McCormack, Monash University, Australia
Jorge Tavares, University of Coimbra, Portugal
Ken Musgrave, Pandromeda, Inc., US
Lee Spector, Hampshire College, USA
Luigi Pagliarini, Academy of Fine Arts of Rome, 
 Italy & University of Southern Denmark, Denmark
Martin Hemberg, Imperial College London, UK
Matthew Lewis, Ohio State University, USA
Mauro Annunziato, Plancton Art Studio, Italy
Michael Young, University of London, UK
Niall J.L. Griffith, University of Limerick, UK
Paul Brown, Visiting Professor, Centre for Computational Neuroscience and Robotics, 
 University of Sussex, UK
Paulo Urbano, Universidade de Lisboa
Peter Bentley, University College London
Peter Todd, Max Planck Institute for Human Development, Germany 
Rafael Ramirez, Pompeu Fabra University, Spain
Rodney Waschka II, North Carolina State University, USA
Scott Draves, San Francisco, USA
Stefano Cagnoni, University of Parma., Italy
Stephen Todd, IBM, UK
Tatsuo Unemi, Soka University, Japan
Tim Blackwell, University of London, UK
William Latham, Art Games Ltd, UK