THE INTER-SOCIETY FOR THE ELECTRONIC ARTS THE ISEA NEWSLETTER # 32, AUGUST 1994 ------------------------------------------------------------------------- Editors: Dirk Boon, Wim van der Plas (Holland). Correspondents: Yoshiyuki Abe (Japan), Ray Archee (Australia), Fernando Araujo (Colombia), Peter Beyls (Belgium), Leslie Bishko (US/Canada), Paul Brown (Australia), Annick Bureaud (France), Jurgen Claus (Germany), Pier Luigi Capucci (Italy), Roger Malina (US), Ivan Pope (UK), Rejane Spitz (Brazil). Lay-out: Rene Pare (Grafico de Poost). Text editors: Ray Archee, Seth Shostak. ISEA, POB 8656, 3009 AR Rotterdam, The Netherlands. Tel/fax 31-10-2020850, Email: ISEA@MBR.FRG.EUR.NL (Board) or ISEA@SARA.NL (Newsletter) -------------------------------------------------------------------------- CONTENTS EDITORIAL . ART IS HOT AT SIGGRAPH94 - ISEA/ISAST MEETING . LOD . ISEA PUBLICATIONS . A BRAZILIAN CARNIVAL . ARS ELECTRONICA . COMPTER MUSIC . CALLS FOR PARTICIPATION . PUBLICATIONS . JOB . EDUCATION . CALENDAR -------------------------------------------------------------------------- EDITORIAL Wim van der Plas ISEA'94 IN HELSINKI This issue of the ISEA Newsletter appears right before the Fifth International Symposium on Electronic Art (ISEA'94) in Helsinki. The University of Industrial Arts and many cooperating institutes have worked hard for over two years to make ISEA'94 happen. The program looks very impressive and promising. ISEA'94 will be opened by the Finnish Minister of Culture, a fact that stresses the growing awareness of the importance of the ISEA symposia. During ISEA'94, the Inter-Society will help stage several important meetings. One of them being the 'National Branches Meeting' (probably Tuesday during dinner). Here, a discussion will take place on the way these branches, some of which are already active, while others are only in a planning stage, should be structured and organized. The aim is to create 'Guidelines for local Branches', so that a strong world-wide organization for the electronic arts (the main aim of ISEA) can begin to become reality. Another important meeting will be the usual closing session, the 'ISEA Panel'. A significant feature of this panel is information on the future symposia. Michael Century will represent ISEA'95 (Montreal, Canada) and Wim van der Plas ISEA'96 (Rotterdam, Holland). For ISEA'97 there are two or three candidates: proposals were received from two American cities and one Japanese. One of the American cities and the Japanese city will be represented in person. As this is written, the definite candidacy of the other American city is not certain. The Board of ISEA will try to come to a decision on the location for ISEA'97 shortly after ISEA Helsinki. For ISEA'98 proposals are expected from the UK and the Slowakian Republic. Also present in the panel will be Ken O'Connell, the Art Gallery Chair for SIGGRAPH'95. ISEA aims at cooperation with all important electronic art organizations and institutes, of which SIGGRAPH is of course one of the largest. (See the piece below.) In the next Newsletter we hope to present reviews and impressions from all our correspondents present at ISEA'94. At this moment, we can only wish the Helsinki people strength and success. No doubt it will be good. -------------------------------------------------------------------------- ART IS HOT AT SIGGRAPH'94 ISEA/ISAST MEETING Wim van der Plas As has become an annual tradition, ISEA and ISAST (the International Association for the Arts, Science & Technology, publisher of Leonardo) held a joint public meeting at SIGGRAPH, on July 28th, in Orlando, Florida. SIGGRAPH is an obvious place to meet, because it is by far the largest event in the world, related to electronic art. Of course SIGGRAPH is not as interdisciplinary as, for example, the ISEA symposia, because SIGGRAPH is a conference on computer graphics (and interactive techniques) only. In the future, we should also meet during the annual International Computer Music Conference, to create more balance, but these conferences do not have the scale which SIGGRAPH has. On the other hand, the scale has to do with the fact that SIGGRAPH is not, in the first place, an artistic event. It started out as a scientific ('technical') conference and that is still the kernel of SIGGRAPH, next to the large trade show, the largest in its kind in the world. Art naturally became a part of SIGGRAPH, as you can not talk about graphics without talking about design and communication. Still, 'emotional values' (if that comes close to a definition of art) were never a main item in the SIGGRAPH Proceedings. What a surprise then, to discover Art had become a HOT item at SIGGRAPH'94! To begin with: the keynote speech, given by Frederick Brooks, chair of the Computer Science department of the University of North Carolina at Chapel Hill, the 'birth place' of Virtual Reality. This was quite a critical keynote, as Brooks asked (referring to the practice of SIGGRAPH): "Where is the beauty? Where is the delight? Where is the technical mastery of the medium? Have we abandoned Art?". During a very well attended (I had no time to count precisely, but somewhere between 1000 and 2000 people in the room) panel session called 'Computer Graphics- Are we forcing People to Evolve?', art, again, became a main item. In the panel, among others Brenda Laurel (one of the keynote speakers of ISEA'93) and Terence McKenna. The latter stated that "Cultural Cyberspace is being born, and beauty should be the guiding image. Artists like Kawaguchi and William Latham show the way to a divine imagination". The subject of Art became the main item during one of the most important meetings of SIGGRAPH'94: a panel on the future of SIGGRAPH. Now that SIGGRAPH has grown to be such an immense event and computer graphics have conquered such an important place in the world of culture and entertainment, questions arise like: "Where should we go in the 21st century?". "Should we remain part of ACM?" (the Association for Computing Machinery, a professional organization of computer scientists). "Shouldn't SIGGRAPH become more inter-disciplinary?", etc. During this panel, very fierce criticism from the many artists present was aired. After a one year exception, the Machine Culture exhibition of '93, curated by ISEA board member Simon Penny, the Art Gallery of SIGGRAPH was called outdated and boring, 'as usual'. The whole policy of SIGGRAPH towards artists was criticized, as Jeffrey Shaw stated: "Artists in Europe are used to a completely different relationship towards their hosts; if this doesn't change, artists will no longer cooperate with SIGGRAPH". For example, artists, whose work is in the SIGGRAPH Art Show, have to pay in order to attend the papers & panel sessions. This happens at some other conferences, where the oganizers have grave financial problems. However, at the multi million dollar SIGGRAPH event, things should be different. A sensible suggestion came from Char Davies, artist and representative of a major graphics software company (Softimage): she stated that the exhibitors at the trade show are quite willing to help finance the artistic part of SIGGRAPH. Anyway, during this session, the pressure to integrate Art in SIGGRAPH became most obvious. It culminated in the plan to start a new 'Task Force' within the SIGGRAPH organization. Volunteers were called to participate in this task force, that will be headed by Bonnie Mitchell of Syracuse University. ISEA is of course very much interested in this development and at least one of the board members will offer to participate in the new Task Force. We will keep you informed. The ISEA/ISAST MEETING The ISEA/ISAST meeting drew more attention than the room could hold. The panel consisted of Erkki Huhtamo (ISEA'94), Michael Century (ISEA'95), Roger Malina (ISAST) and Wim van der Plas (ISEA). Several other speakers took the floor later during the session. Roger Malina had several interesting news items: Leonardo (MIT Press) is going to publish the SIGGRAPH Art Catalog (the 'Visual Proceedings') during the next couple of years. MIT press is also planning the publication of a CD ROM on the history of Electronic Art. So, Roger is looking for names and addresses of Electronic Art Pioneers and requests everybody to help him. Erkki mentioned several of the highlights of ISEA'94: Russian Art (there will be a cruise to St. Petersburg connected to ISEA'94), a retrospective of Japanese electronic art, a Game Arcade (in line with the 'industrial art' background of this year's organizing institute), a session on the integration of art education institutes in a network (August 21) and, last but not least: "Rave and Sauna Parties" (it is probably not encouraged to combine those). Michael Century announced the co-incidence of ISEA'95 (September 17-24) with the annual 'Images de Future' in Montreal . So, the two organizations will cooperate and hopefully generate synergy this way. 'Telematics' will be an important feature of ISEA'95 and the symposium will, of course (and for the first time) be bilingual. This might attract more francophone attention than the symposia have had so far. Rejane Spitz urged the people present to start ISEA branches in their own countries, like she did in Brasil. A discussion followed on how ISEA and SIGGRAPH could have closer cooperation. 'Participation' seems to be the keyword with SIGGRAPH and several (informal) appointments to this effect were made. Ken O'Connell (Art Chair SIGGRAPH'95) announced that in the Call for Participation for SIGGRAPH'95 not only 2D and 3D graphics are mentioned, but interactive installations too. Proposals should indicate precisely what support is needed from SIGGRAPH to realize the piece. Themes include 'interactive entertainment' and 'interactive community'. Also, SIGGRAPH'95 wants to exhibit mail art. They want to receive a thousand postcards (6x8 inch). Email info: OCONNELL@SIGGRAPH.ORG. Other announcements during the meeting included the SCAN (Small Computers in the Arts Network) conference in the Science Museum in Boston later this year (they are still accepting proposals; info via Email: RANJIT@GRADIENT.CIS.UPENN.EDU). Jim Demmers of Public Domain (regular contributor to this Newsletter) mentioned 'Perforations' the audio and/or video magazines that are created for and available at the electronic Public Domain Gallery. (Info via Email: INFO@PD.ORG). At the end of the meeting an initiative to start a Korean branch was announced. We also have word of the intention to start an Austrian branch. We are doing all right! -------------------------------------------------------------------------- BECOME AN ISEA MEMBER NOW AND EARN US$ 149.00 STARTING 01.01.1995, ALL ISEA REGULAR MEMBERS WILL RECEIVE THE QUARTERLY JOURNAL "LANGUAGES OF DESIGN" FREE OF CHARGE. THE NORMAL ANNUAL SUBSCRIPTION RATE IS US$ 199.00; ISEA REGULAR MEMBERSHIP RATE IS ONLY US$ 50.00!!! This offer does not apply to Student Membership. LANGUAGES OF DESIGN commenced publication in 1993. Each issue is over 100 pages. There are four issues per year. PUBLISHER: Elsevier Science Publishers, EDITORS: R. G. Lauzzana & D.E.M. Penrose. LANGUAGES OF DESIGN is an international, interdisciplinary journal, devoted to research in formal languages and their use for the synthesis of words, images and sounds. LANGUAGES OF DESIGN features articles employing linguistic techniques to generate literary and non-literary texts, music, and visual works including art, dance, theater, architecture, and all types of design. This multidisciplinary focus is reflected by the journal's editorial board, which includes literary theorists, music theorists and composers, researchers in artificial intelligence, artists and art critics. Formal design theory, generative grammars, shape grammars, and computational musicology are central to the subjects covered by the journal. More general subject areas, such as formal languages, finite state automata, grammatical inference, pattern recognition, cellular automata, semantic networks, connectionism, and syntictical analysis are discussed in the context of their application to productive systems. Specific analytic perspectives, such as syntactics, semiotics, deconstruction, hermeneutics, stylistics, narratology, filology, morphology, prosody, harmony theory, formal musicology, and performance analysis will be presented. These subjects are presented in terms of their impact and influence on a theoretical foundation for productive systems. Research results from visual, audio and textual analysis that may have an impact on the arts are also featured. Of particular interest is research utilizing computational methods to verify theoretical formal analysis. Articles critisizing the assumptions and results of this work are also included. -------------------------------------------------------------------------- ISEA PUBLICATIONS AVAILABLE SISEA PROCEEDINGS 236 pages, editor Wim van der Plas Papers by John Whitney Sr., Peter Beyls, Michael McNabb, E. Zajec, K. Knowlton, Patricia Search, Delle Maxwell, Simon Penny, Sally Pryor, Paul Brown, Stelarc and other key figures in electronic art. Hfl. 30 for ISEA members, Hfl. 40 for non-members (plus mailing costs*) TISEA PROCEEDINGS: MIA#69, Art & Cyber Culture 140 pages, editor Ross Harley Papers by Nancy Paterson,, Mona Sarkis, Jennifer Hall, David Tafler & Peter d'Agostino, Cynthia Rubin, Rejane Spitz and others. Hfl. 30 for ISEA members, Hfl. 40 for non-members (plus mailing costs*) *)Mailing costs: Hfl 5 within Europe, Hfl.10 outside Europe. Credit card orders are preferred for all orders outside Holland. Send your name, address, card company (Visa, Euro, Master), Card# and Exp. date to ISEA, mentioning what (and how many) books you order. Within Holland, send the money by Giro, indicating your order on the cheque. ISEA, Rotterdam, Postbank 6236401. -------------------------------------------------------------------------- A BRAZILIAN ELECTRONIC CARNIVAL IN ISEA94 The ELECTRONIC CARNIVAL is a network project that will take place all over the world from August to November, with a grand Openning Ball - a Carnival Cry - during ISEA'94, from August, 20 - 25. This network event will be hosted by UNICAMP - Instituto de Artes, in Campinas, Brazil, supported by the Centro de Computacao of this university. To join this project, participants should create as many characters as they wish and subscribe them to the list carnival_l. Interactions are expected to occur mostly in text format, but you are encouraged to use other means such as music and images. Requests for more information should be mailed to carnival-l@cesar.unicamp.br THE ELECTRONIC BOOK From the messages exchanged by characters, an electronic book will be produced. The names of those participants who wish to remain anonymous will not be listed, all the others will appear in the book. THE BALL An Opening Ball will occur during ISEA'94, when characters around the world will be invited to act. ISEA'94 attendees will also be invited to create characters and join this electronic party. THE PARTICIPATION To join, please send a message to listserv@cesar.unicamp.br with subscribe carnival-l CHARACTER - YOUR NAME (optional) in the body. "We'll try to comunicate mainly in English but you may, if you wish, use another language, perhaps you'll find another buffoon who'll understand you. Language should not be barrier, during Carnival people speak more than they listen... -------------------------------------------------------------------------- ARS ELECTRONICA The PRIX ARS ELECTRONICA; the world's most reknown and highest cash prized Computer and Multimedia Art Award is over. We received thousands of entries and would like to thank all of you. More than 100.000 US Dollars have been given to the winners in the 4 categories Computer Animation, Interactive Art, Computer Graphics and Computer Music. For the one's who could not attend this years ARS ELECTRONICA, we are offering the Highlights of this years competition: # VHS tape with the fourteen awarded computer animations # CD with the winner pieces in the field of computermusic # Prix Ars Electronica 1994 book, describing the new trends in computer arts and the award winning entries in the field of computergraphics and interactive art, as well as general trends in the field of computer art If you are interested, just fill in the order and email or fax it to us. ORDER FORM * VHS US$ 28,- * CD US$ 13,- * Book US$ 36,- * * Package * (including VHS, CD and Book) US$ 61,- * * I would like to receive: * * Name: * * Address: * * How do I Pay: * * My credit card number: * * Inside Europe: collection-only check, by pay check or by credit card (Visa, Mastercard, American Express) * Outside Europe: Credit Card (Visa, Mastercard, American Express) * All prices are prime costs and include tax as well as forwarding expenses. * Return to: SCHOEBER@UNI-LINZ.AC.AT or fax it to: 43-732-6900270 Peter Schoeber, ORF Landesstudio OOE, Redaktion Ku/Wi Europaplatz 3, 4010 Linz, Austria. --------------------------------------------------------------------------- COMPUTER MUSIC Source: Music-Research Digest -------------------------------------------------------------------------- LAST CALL FOR MUSICAL CODES The Handbook of Musical Codes, under preparation since 1991, is nearing completion. Substantial coverage is given to notation codes (DARMS, SCORE, et al.), sound codes (MIDI, Csound...), multi-use codes (Kern and MuseData), conversion codes (SMX and HyTime), and task-oriented codes (ESAC, Plaine and Easie, SCRIBE, TabCode, Braille music notation and much else). If you are the originator of a special-purpose code and have not previously contributed, you may send a SHORT description (not more than 100 words) stating the code name, place and date of origin, main purpose, major features, and material encoded. This must be accompanied by complete postal address information. The Handbook of Musical Codes is being prepared under the auspices of the International Musicological Society Task Force on Musical Data and Computer Applications. Its purposes are to increase familiarity with the basic provisions of codes in widespread, open use and thereby to provide an elightened forum for the discussion of the problems of musical data interchange in the scholarly context. If you wish to be notified when the handbook is complete, please send your name and full postal address to Nancy Solomon at CCARH@NETCOM.COM or to the postal address given below. Eleanor Selfridge-Field Center for Computer Assisted Research in the Humanities 525 Middelfield Rd., Ste. 120, Menlo Park, CA 94025-3443, USA. Email: ESFCCARH@NETCOM.COM -------------------------------------------------------------------------- FUZZY The 6th International Fuzzy Systems Association World Congress will be held 22-28 July, 1995 in Sao Paulo, Brazil. The organizers are actively looking for researchers/developers using fuzzy systems in musical applications. For more information, please contact Ms. Sandra Sandri, Brazilian Inst. for Space Research, electronic mail: SANDRI@LAC.INPE.BR. -------------------------------------------------------------------------- Computer Music Journal Stephen Pope Computer Music Journal, CNMAT/U.C.Berkeley STP@CNMAT.BERKELEY.EDU, 1-510-6443881 WHAT IS COMPOSITION? Giuseppe G. Englert, Paris, France I will present below a tool for composers to provoke their thoughts, to teach, apply criticism, and defend themselves against criticism. This description is a "Concept" (as I will define below) of such a tool. Since the description is concerned exclusively with the act of creation, it ignores purposefully the listener's perception and questions of aesthetics; only facts that can be verified in music are considered. No historical limitations are taken into account. Can the composition of music, in general, be seized by formalizations in words? Composition deals with abstractions, even in the case of electronic music or "musique concrete". Not only is abstract thinking always present, but quite often composers are obliged to manipulate abstractions of abstractions .. of abstractions. It should be possible to attempt a formalization, at the lowest level, of work done on abstractions. Models, Concept, Realization Three stages can be analyzed in the making of a composition or an improvisation (the latter, at its best, is a real-time composition): the Models; a Concept; and the Realization. We can find Models in remembering what has been told to us during the years of education, in observing our environment the immediate one at home or experiences of traveling--everything that is met during research and study if we keep eyes and ears open for discovery. It is obvious that observed objects are -in their totality- often too complex to be the starting point of a new work of art. We reduce the observation to a "usable" image, simplifying the recorded parameters to the scale of our artistic goal. The technical term for this process is data reduction. For example, if one examines an analysis of an instrumental or vocal sound sustained for approximately three seconds, one discovers that tens of thousands of parameter changes occur. To reconstruct (synthesize) the same sound in an acceptable way, one can reduce the analysis data to a few hundred pertinent parameters (according to a communication by Jean-Claude Risset at the conference on Musique et Ordinateur, Universite Paris-Orsay, 1983). The question is then, which parameters are pertinent and for what purpose? A Concept is the result of an intellectual act that consists in defining abstractly something that may exist in reality. Let us assume that a work of art cannot be realized without a more or less elaborated Concept. Realization is commonly associated with professional skill. We should consider "realization" independently of the narrow standards established by music schools. Thus Realization is the act (accurate, professional, or not) of transforming a Concept into a communicable form. Models are elements or structures that exist in our environment or in our past; not the real objects as they exist(ed), but their image made by composers for their personal use, dimming some details that they consider as being of minor importance, emphasizing other ones. The Concept is the abstract representation (willfully conceived or unconsciously springing into thought, held in mental memory or developed on paper or other media) of what the Realization is going to be. Its elaboration, from the chosen Models aiming at the Realization, is the core of composing activity. Colleagues who do not use computers for making music almost certainly would prefer the more poetic expression "vision" for this stage of composition. There are three aspects of a Concept: A. Concept of a working process: 1. Free improvisation 2. Organization according to the chosen means for realizing a sound event B. Concept of a musical form (see below) C. Both A + B The Concept of a musical form could be: (in reference to the Model): A chosen Model Negation of a chosen Model Emphasis of one chosen Model over another Contradiction or distortion of a chosen Model Combination of several chosen Models (in relationship to the Realization): Time constraints (such as performance date and time) Time limits (total duration and sections) Choice of instrument (acoustical, electronic, combination of both, others) Number and choice of performers (instrumentation) Parameters and their hierarchy Notation Choice of programming language Means of synchronization, if synchronization is wanted Organization of sound-space, if wanted etc. etc. The Realization is a transcription (one of several possible) of the Concept to a means of communication. It is the final result of the composing process and takes the form of a performable score, a live performance, a recording to be presented in public, a recording for private audition, or a new not yet experienced music activity. Chronologically, the Realization is not always the final stage in the evolution towards a music event. In many cases, especially if the Realization is communicated via a score, a performance, including the required rehearsals, adds other problems to the music making. But we can consider the ensemble of such problems as being part of one of the previous stages. In fact, they might be part of a Model, and necessarily they have to be taken into account in the definition of the Concept and in the Realization. Appreciation of a Composition It is obvious that the selection of Models cannot be referred to in judging the quality of the realized composition. It might influence the degree of interest of the listener. Indeed it is hard to imagine how a composition based on an uninteresting Model could captivate an audience, even if the Concept is clear and the Realization perfect. On the other hand, no matter how tempting the chosen Model, a sloppy elaboration of the Concept or the lack of accuracy in the Realization can only lead to a mediocre result. In many writings about music, even by some reputedly serious critics or historians, one encounters often the terms "inspiration" and "influence", the first implying a positive appreciation, the second a rather negative one. This terminology refers to the choice of Models, but does not inform the reader about the most important criterion, how the Concept has been elaborated. In other words, it does not say anything about the composition. Models in nature: Shapes of trees, leaves, flowers, Crystals, Nervous systems and neurons, Coastlines, Natural laws reveled by physics, chemistry, and biology, Topography (maps of urban or natural sites), Solar systems, comets, constellations, Acoustical data: (spectra, Fourier or other), Acoustical environment Models of culture(s): Music theory, Ancient or contemporary treatises, Habits of music performance Philosophical and/or political thoughts, Structures of society, Liturgical forms, Folk singing and dancing, Games and strategies, Literature including poetry, prose, and vocal sounds, Rhetoric forms, Numbers, progressions of numbers, or other, mathematical proportions, Logical constructions, algorithms, Structure and technology of instruments or machines, Dramatic performances, film, video, Paintings and graphical work, Architecture Schemes and/or exigencies of Industrial production and last but not least: Music Nil (absence of Models): Since tradition and innovation are synergetic in forming culture, it is hard to imagine a work of art that does not refer to an existing model. Yet for the sake of completeness I include this case in the scheme; one never knows what will be discovered in the future. -------------------------------------------------------------------------- CALLS FOR PARTICIPATION ------------------------------------------------------------------------- The 8th Annual 1995 Cleveland PERFORMANCE ART FESTIVAL March 10 - April 23 1995, Cleveland State Univ. Art Gallery, Cleveland, Ohio, USA You are invited to apply to the largest festival of performance art in the world. A nationally recognized panel selects emerging artists of highest quality to presernt performances, workshops, residencies and continuous audience discussions in a festival atmosphere at theaters, galleries, universities and community centers. Featured artists receive fees, accommodations, transportation. The Performance Open offers time, space and a small honorarium to any and all performance art applicants. Send application form, 5 min. VHS-NTSC tape (SAS envelope for return of tape), two B&W photo's, other materials (optional). All applicants from outside the US must be received at PAF by October 5. If application is received later, enclose US$10 entry fee. Forms and info: Thomas Mulready, Festival Director, PAF, 1365 Webb Road, Cleveland, OH 44107, USA. (Sorry, no phone#, fax# or email address mentioned) -------------------------------------------------------------------------- EUROGRAPHICS '95 August 28 - September 1 1995, Maastricht, Holland Themes: Computer Graphics, Multimedia and Virtual Reality. Proposals are welcomed for: Tutorials, Conference (Research) Papers, State of the Art Reports, Panels and Demonstrations. Entries are welcomed for a Slide, Video, CD-i and CD-ROM competition. This competition is open only to works in which computation plays a prime role in the generation, not merely the manipulation of the image(s). Deadlines: October 3 :Tutorials January 9 :Papers, Reports, Panels March 13 :Demonstrations May 15 :Slide, Video and CDs Info and forms: Ms Anna Baanders, CWI, POB 94079, 1090 GB Amsterdam, Holland Tel 31-20-5924048, fax 5924199, Email: ANNA@CWI.NL -------------------------------------------------------------------------- 4TH INTERNATIONAL BIENNALE April 1995, ARTEC, Nagoya, Japan Apart from the International Invitational Exhibition, there is an International Open Competition and Exhibition. "A great opportunity for artists to get excellent international exposure". Prizes: 1st 1.000.000 yen, 2nd 500.000 yen, 2 prizes of 200.000 and 45 recommendatory prizes of 100.000 yen. The deadline for promotional and explanatory materials is November 10, 1994, and the final deadline for finished projects is April 1995. There is an application fee of 8000 yen per entry (plus eventual money transfer costs). To be submitted for the first deadline: -Official Apllication Form -Photos, videos, maquettes, sketches and/or other promotional aides to show example of finnished work -Technical requirements -Receipt as proof of 8000 yen payment Forms and info: The International Open Competition, The Council of the International Biennale c/o Chinichi Shimbun, 1-6-1, Sannomaru, Naka-ku, Nagoya, 460-11, Japan. Tel: 83-52-2210753, Fax: 2210739, Email: LDF00226@NIFTYSERVE.OR.JP -------------------------------------------------------------------------- 5th HOLLAND ANIMATION FILM FESTIVAL November 23 - 27 1994, Utrecht, Holland International Competition for Applied Animation in the following categories: -Commercials, Promotional films -Music Videos -Educational and Documentary -Station Calls, Film Intros 16 and 35 mm film, or video: Betacam, Betacam-SP, BVU, U-matic (PAL, NTSC or SECAM). For video entries, Betacam-SP PAL is prefered. All films must have been premiered after February 1st, 1992. Deadlines: Application Form and Consultation Video: September 3 Screening copies: October 24 Forms and Info: Holland Animation Film Festival, Hoogt 4, 3512 GW Utrecht, Holland. Tel: 31-30-312216, Fax: 312940 -------------------------------------------------------------------------- EFFECTS & ANIMATION FESTIVAL November 7 - 10 1994, London, UK Part of the Computer Graphics Expo. Categories: Art, Commercials, Games, Education, Feature Films, Short Films, Music Videos, Research, Student, Simulation, Broadcast Graphics. All material must be entered on PAL U-matic video and completed after January 1993. Deadline: September 7, 1994 Info & forms: Alison Nolan, Effects & Animation Festival, 10 Barley Mow Passage, Chiswick, London W4 4PH U.K. Tel: 44-81-9953632, Fax: 9953633 -------------------------------------------------------------------------- PACIFIC GRAPHICS 95 August 28 - 31 1995, Seoul, Korea Papers presenting original research in computer graphics are being sought. For info and submissions: Sung Yong Shin, Computer Science Dept, KAIST, 373-1, Kusung Dong, Yusung-ku, Daejon 305-701, South Korea. Tel: 82-42-8693528, Fax: 8693510, Email: SYSHIN@CS.KAIST.AC.KR -------------------------------------------------------------------------- ICSC'95 December 11 - 13 1995, Hong Kong Third International Conference on Computer Science. This conference will focus on a broad spectrum of research topics related to image analysis applications and computer graphics.Info: Prof. Roland T. Chin, Dept of Computer Science, Hong Kong University of Science & Technology, Clear Water Bay, Kowloon, Hong Kong. Fax: 852-3581477, Email: ICSC@CS.UST.HK --------------------------------------------------------------------------- CONVERGENCE: THE FIFTH BIENNIAL SYMPOSIUM ON ARTS AND TECHNOLOGY March 2 - 5 1995, Connecticut, USA Connecticut College Center for Arts & Technology announces that the general deadline for submissions has been extended to October 15, 1994 CALL FOR PAPERS, MUSIC COMPOSITIONS, PRESENTATIONS, ARTWORKS, CHOREOGRAPHY, DANCE STUDIES AND INTERACTIVE INSTALLATIONS The Connecticut College Center for Arts and Technology, in collaboration with the many other departments is pleased to announce CONVERGENCE. The Symposium will consist of paper sessions, panel discussions, art exhibitions, concerts of music, mixed media works, video, dance and experimental theater. Selected papers and presentations will be published by the Center as both printed and interactive multi-media CD-Rom Proceedings. Papers and Presentations: A detailed two-page abstract including audio-visual requirements should be sent to the address below no later than October 15, 1994. Authors of accepted papers will be notified by November 15, 1994. Finished papers must be submitted in camera-ready form by January 15, 1995. In order for material to be considered for inclusion in the CD-Rom version of the Proceedings, it must also be submitted on disk in one of the following formats: Word or Wordperfect. The Center encourages research papers and presentations in all areas of the arts and technology, but is particularly interested receiving papers concerned with Interactivity, Virtual Reality, Cognition, Information Technologies, Applications in Video and Film, Music (composition, performance, theory, interactivity, etc.), Experimental Theater, Compositional Process, Speculative Use of Technology in Education, Computer Simulations of Physical Phenomena, Scientific Visualization and Social and Ethical Issues in Arts and Technology. Music Compositions: Works for instruments and tape, or tape alone, or interactive compositions are being solicited at this time. Available instruments are: flute (doubling on piccolo), oboe, clarinet (doubling on bass clarinet), bassoon, trumpet, horn, trombone, percussion (two players), piano, and strings (2,1,1,1). Works should not exceed 15 minutes in length and should be submitted with accompanying score, where appropriate. Tapes for selection purposes should be on cassette or 1/2 inch VHS. Tapes for performance should be 15 i.p.s. stereo or quadraphonic, or DAT. Video works should be 3/4 inch Umatic or 1/2 inch VHS. A self-addressed, preposted envelope should be included for the return of materials within the U.S.A. Foreign materials will be returned at our expense. Artworks: Works of computer-generated or computer-aided art, or computer - controlled interactive art are encouraged. Animations, Video or other works of computer art on tape will be shown in concert settings and in less formal settings throughout the Symposium. Slides or video (VHS) and complete descriptions of works should be submitted by the general deadline of October 15, 1994. Black and White photographs for publicity and for possible reproduction in a printed insert to the Proceedings must be sent by January 15, 1995. Reproductions of accepted works for the CD-Rom Proceedings must be sent on disk (Pict, Tiff, PCX) by Jan 15, 1995. Funds for the shipping of artworks are extremely limited. Call or write the address below for more information on the shipping of artwork. Choreography and Dance Studies: Computer-generated or computer-aided choreography is being solicited for live performance or for videotaped presentation. Specially produced dance videos are of particular interest, as opposed to concert tapes or other archival uses of video for dance. Also of interest are proposals for demonstrations of software for dance notation, choreographic analysis, or for interactive studies in dance. Workshop proposals are also welcome. Videotapes or complete descriptions of performance works (not longer than 20 minutes), demonstration or workshop proposals should be submitted by the general deadline of October 15, 1994. Tapes for selection purposes should be VHS. Panels: Proposals for panels are welcome. The proposals should include prospective panelists, and should be directed to topics which fit the general description of the Symposium. Of particular interest for 1995 are panels on the general topic of =Convergence= which might include explorations of cross-disciplinary approaches to arts and technology issues. GENERAL INFORMATION ON SUBMISSIONS Please include a self-addressed preposted envelope envelope for the return of materials within the US. Foreign materials will be returned at our expense. The Center encourages email submissions for text materials. Material should be sent to: Center for Arts and Technology, Box 5365, Connecticut College 270 Mohegan Avenue, New London, CT 06320-4196, USA. Tel: 1-203-4392001, Email: CAT@CONNCOLL.EDU -------------------------------------------------------------------------- PUBLICATIONS -------------------------------------------------------------------------- NEXT WAVE Catalogue of the NEXT WAVE Festival, May 1994, Australia. Includes essays by Joan Brassil, Hank Bull, Sadie Plant, Jon McCormack, Gary Warner, Symposium Program, Participating Artists Directory, Colour Reproductions of Art Work.If you are interested, send a note to ISEA. The price is not known yet. -------------------------------------------------------------------------- WAKAYAMA VIRTUAL STORY Software, produced for the Wakayama Prefectural Museum in Japan. Interactive walkthrough through 4 different microcosms, each representing a certain era in Japan's history. Needed are a Macintosh Quadra (16 MB RAM, 1.5 GB HD) Radius Video Vision digital video card, Multi Scan monitor. Info: Cyber Entertainment, 5111 Denny Ave #10, N. Hollywood, CA 91601, USA. Tel: 1-818-5051837, Fax: 5051548 Cyber Network (Japan), Tel: 83-3-32251411, Fax: 32251412, Applelink: CYBERNET.DVJ -------------------------------------------------------------------------- COMPUTER MUSIC JOURNAL 18:2 Summer, 1994 Composition and Performance in the 1990s--1 -Editor's Notes: Electronic Resources for Computer Music--Stephen Travis Pope -ISEE: An Intuitive Sound Editing Environment--Roel Vertegaal and Ernst Bonis -Machine Tongues XVII: CLM--Music V meets Common Lisp--Bill Schottstaedt -Discovering Inner Complexity: Time-Shifting and Transposition with a Real-Time Granulation Technique--Barry Truax -Composition and Performance in the 1990s--Leigh Landy -Live Interactive Computer Music in HMSL 1984-1992--Larry Polansky -The Computer-Extended Ensemble--David A. Jaffe and W. Andrew Schloss Reviews: Events -Four Views of the 1993 International Computer Music Conference -- Tokyo, Japan, 10-15 September, 1993 -- Robin Bargar, Insook Choi, Brad Garton, and Takebumi Itagaki. -First International Conference on Cognitive Musicology -- Jyvaskyla, Finland, 26-29 August, 1993 -- Mauri Kaipainen and Otto Laske. -International Workshop on Knowledge Technology in the Arts -- Osaka, Japan, 16 September, 1993 -- George W. Logemann Publications -Deryck Cooke: The Language of Music -- Stephen Smoliar -Deta Davis: Computer Music Bibliography Supplement -- R. L. Blevins -N. Fletcher and T. Rossing: The Physics of Musical Instruments -- S. Schwerman Products -Opcode Galaxy Plus Editors for Apple Macintosh Computers -- M.Desnos -Symbolic Composer for Apple Macintosh and Atari computers -- Giancarlo Sica -------------------------------------------------------------------------- JOB -------------------------------------------------------------------------- IRCAM is a leading non-profit organization of musical creation, R&D and education in acoustics and music, located in the center of Paris (France), next to the Pompidou Center. It hosts composers, researchers and students from many countries cooperating in contemporary music production, signal processing, acoustics and psychoacoustics and their interrelations. One position will be available in October in the "Real-time platform" project in the R&D department. The candidate will perform the following task : development of the 'Max' software in a multi-platform environment. 'Max' is a graphical user interface dedicated to musical applications. EXPERIENCE REQUIREMENTS o Excellent experience in C programming. o Excellent experience in developpement of GUI on at least two of the followings : X/Motif, NeXTStep, Windows and Macintosh. o Experience in software engineering techniques ADDITIONAL HELPFUL EXPERIENCE o Knowledge in digital signal processing and computer music. o Network programming (Internet, TCP/IP) o Use of multi-platform graphic toolkits and interface builders. SALARY The salary range is FFrs 160,000-190,000/year approx. ($32,000-38,000). AVAILABILITY Position is available in October. Please send resume and detailed work experience to the following Email addresses: DECHELLE@IRCAM.FR, DECECCO@IRCAM.FR -------------------------------------------------------------------------- EDUCATION -------------------------------------------------------------------------- The Universitat Pompeu Fabra, Institut Universitari de l'Audiovisual & Fundacio Phonos offers an education: MASTER IN MUSICAL CREATION AND SOUND TECHNOLOGY (academic year 1994-1995) For info contact the address below or ISEA (mention 'MU08942'): Institut Universitari de l'Audiovisual, La Rambla 31, 08002 Barcelona, Spain Tel: 34-3-4123991, Fax: 4124162 -------------------------------------------------------------------------- CALENDAR -------------------------------------------------------------------------- REVUE VIRTUELLE Centre Pompidou, Paris, France July 6 - September 26, 1994 L'Art des Jeux, a virtual environment by Matt Mullican 'Five into One' and the universe of video games. September 14, 18.30 hrs: Debate with Alain Le Diberder, Matt Mullican & Florian Rotzer. Centre Pomopidou, South Gallery, Mezzazine. EUROPEAN ART MEDIA FESTIVAL September 7 - 11 1994, Osnabruck, Germany This international event for innovative experimental film and video art is accompanied by an inspiring exhibition presenting video installations and interactive projects. Also: Seminars, Workshops and television projects. Info: Postfach 1861, D-49008 Osnabruck, Germany. Tel: 49-541-21658, Fax: 28327, Email: EMAF@BIONIC.ZER.DE FIRST BRAZILIAN MEETING FOR ELECTROACOUSTIC MUSIC September 10 - 14 1994, Brasilia, Brasil Symposium, lectures, performances, colloquium, concerts. Foundation of the Brazilian Society for Electroacoustic Music Info: Laboratorio de Musica Eletroacustica Universidade de Brasilia, Instituto de Artes Departemento de Musica, Sala 21, 70919-970 Brasilia-DF, Brasil INTERNATIONAL COMPUTER MUSIC CONFERENCE 1994 September 12 - 17 1994, Aarhus, Denmark Info: ICMC 1994, Musikhuset Aarhus, Thomas Jensens All, DK-8000 Aarhus C, Denmark. Tel: 45-8931-8171, Fax: 45-8931-8166, Email: ICMC94@daimi.aau.dk EUROGRAPHICS ' 94 September 12- 16 1994, Oslo, Norway 15th Annual Conference of The European Assiciation for Computer Graphics Email: eg94@si.sintef.no SIM HI.FI September 15 - 19 1994, Milan, Italy The 26th edition of the International Exhibition of Musical Instruments, High Fidelity, Video and Consumer Electronics in the Fiera Milano. This year it includes a Virtual Reality Theater, coordinated by Maria Grazia Mattei. This includes a Virtual Reality History (on video), a Virtual Reality Show (15 installations) and a Virtual Images Show (computer animation). Info: SIM HI.FI, CP 15117, 20150 Milano, Italy. Tel: 39-2-4815541, Fax: 4980330 ECHT94 September 18 - 23 1994, Edinburgh, UK The 6th ACM European Conference on Hypermedia Technology. 22 Technical Papers, 4 Technical Briefings, 4 Panels, 2 Hypertext literature events (drawn from over 150 international submissions), 18 Courses, pre-conference Workshops and a Commercial Briefing. Advance Program & Info: In Conference Ltd, 22 Great King Street, Edinburgh EH3 6QH, Scotland, UK. Tel: 44-31-5569245, Fax: 5569638, Email: ECHT-REGISTRATION@ACM.ORG OTTAWA 94 September 28 - October 2 1994, Ottawa, Canada International Animation Festival Info: 2 Daly St., Ottawa, Ontario K1N 6E2 Canada Tel: 1-613-232-6727, Email: ab027@freenet.carleton.ca, Compuserve: 71203,3350 THE METAFORT Symposium, September 30 - October 1st 1994, Paris, France The Metafort is an initiative of the cities of Aubervilliers and Pantin, supported by the Ministry of Culture. It is a cultural, social and industrial project, in order to explore the relationships between creation, research and contemporary art. The actual opening doesn't take place until 1997. The international symposium is meant to introduce Metafort's and other similar institution's objectives and activities. The symposium will be opened by the French minister of Culture. There will be workshops, an animation space, an expression space, a social innovation space, an industrial space and an enlarged virtual environment. Info: Metafort, 4, avenue de la Division Leclerc, F-93300 Aubervilliers, France. Tel: 33-1-48354901, Fax: 48350821 MULTIMEDIA October 15 - 20 1994, San Francisco, USA This Second Annual ACM Multimedia Conference & Exposition has now become independent; last year it was combined with SIGGRAPH. It features: Interactive Exhibits, Conference Videotape, Demonstrations, Elerctronic Proceedings, a Special Vendor Track, the Ubiquitous Art Zone and Best Paper Awards. In the Advance Program only these phonenumbers can be found: 800-5241851 (from within North America) or 1-508-4433330. The address of the conference management: Danieli & O'Keefe Associates Inc, 490 Boston Post Road, Sudbury MA 01776, USA VISUALIZATION 94 October 17 - 21 1994, Washington DC, USA 5th annual IEEE Conference. Tutorials and a symposium on Volume Visualization. For info (also Call for VIS'95): Tel: 1-510-4239369, Email: VIS94@LLNL.GOV PARTNERSHIPS IN MULTIMEDIA October 18 - 20 1994, Lausanne, Switzerland An International Business Meeting to establish the new partnerships required for developing successful multimedia products. October 18: Practical Workshops, October 19-20: Business Meetings Info UK: TFPL Ltd, 17-18 Britton St., London EC1M 5NQ. Tel 44-71-2515522, fax 2518318, email: 100067.1560@COMPUSERVE.COM USA: TFPL Inc., 1301 Twentieth St. NW #702, Washington, DC 20036 Tel 1-202-2966009, fax 2966343, email 74044.3166@COMPUSERVE.COM THE PHOTON October 20 - 21 1994, Lyon, France A typographic symposium in celebration of the fiftieth anniversary of the invention of the Lumitype-Photon phototypesetting machine. Info: Museum of printing and banking, 13 rue de la Poulaillerie, 69002 Lyon, France. Tel 33-78-376598, Fax: 33-78-382595 INTERNATIONAL COLLOQUIUM ON NEW MUSIC RESEARCH October 20 - 22 1994, Ghent, Belgium. Contact: Marc Leman, University of Ghent, Institute for Psychoacoustics and Electronic Music, Blandijnberg 2, B-9000 Ghent, Belgium. Tel: 32-9-2644125, Fax: 32-9-2644196, Email: Marc.Leman@rug.ac.be. ARTIFICES 3 November 5 - December 4 1994, Saint-Denis, France Third biennial exhibition. Objective: to explore the relationship between art, new technologies and interactivity. This year: the relation between storing memory and accessing to memory, the ideas of collection, archive and secret. Installations, a Laboratory section, a Library section. Open every day except Monday, 10.30 am - 19.00 pm Info: Majorie Micucci, Direction des affaires Culturelles, Hotel de Ville, 2 place Victor Hugo, 93200 Saint Denis, France. Tel: 33-149-336386, Fax: 336969 DEAF November 8 - 13 1994 (Preceding seminars: October), Rotterdam, Holland Dutch Electronic Art Festival. Organized by ISEA Holland, V2 Organization, WDS and Lantaren/Venster. Locations: V2 location in the Witte de Withstraat and Lantaren/Venster theater. Themes: Digital Nature, the Dutch State of the Electronic Arts, Multimedia. Exhibitions, performances, shows, symposium. Related activities will be organized by ISEA Holland (Dirk Boon) in Zaandam. More info will follow in the September issue of this Newsletter. 4 Seminars on electronic art, preceding DEAF, will be held in theater Lantaren/Venster. Program: October 3: Electronic and Computer Music October 10: Computer Graphics and Animation October 17: High Tech Performance Art October 24: Interactive Art & Media Price for all the whole series: Hfl 100. Info & Seminar registration forms: Dick Hollander, Lantaren/Venster, Gouvernestraat 133, 3014 PM Rotterdam, Holland, tel 31-10-4361311, fax 4361331, Email: ISEA@MBR.FRG.EUR.NL FESTIVAL VIDEOBRASIL November 20 - December 4 1994, Sao Paulo, SP, Brazil The emphasis of this year's VIDEOBRASIL Festival is the poetical approach of video making. Videos, video installations, and lectures. Contact: Solange Farkas, Associacao Cultural VIDEOBRASIL Rua Conego Eugenio Leite 920, Sao Paulo - SP - Brazil Tel: 55-11-280-6031, Fax: 55-11-883-3288 MILIA 95 January 13 - 16 1995, Palais des Festivals, Cannes, France International Illustrated Book and New Media Publishing Market. Large bilangual conference. Although we received the impressive looking preliminary program, an address or phone number could not be located in it. We suggest you contact the Palais des Festivals if you are interested. ARS ELECTRONICA June 20 - 24 1995, Linz, Austria Theme: Mythos Information; Welcome to the Net Worlds. "Ars Electronica 95 will ask critical questions to dogmas and myths of postmodern information society". Info: Brucknerhaus, Untere Donaulande 7, A-4010 Linz, Austria Tel 43-732-7612244, fax 7612350 IV FESTIVAL INTERNACIONAL DE MUSICA CONTEMPORANEA April 1995 , Bogota, Colombia. Directed by Cecilia Casas. Inquiries can be made to : Cra 9 74-99 Bogota, Colombia. Tel: 57-1-2484969, Fax : 571-2484969 ED-MEDIA 95 June 18 - 21 1995, Graz, Austria World Conference on Educational Multimedia and Hypermedia Papers, short papers, panels, tutorials, workshops, demonstration, posters Info: ED-MEDIA 95/AACE, P.O. Box 2966, Charlottesville, VA 22901, USA. Tel: 1-804-973-3987, Fax: 1-804-9787449, E-mail: AACE@Virginia.Edu -------------------------------------------------------------------------- The Inter-Society aims at joining a world-wide network of artists, scien- tists and their institutes, making it easier for the institutes and individual members to share expertise with each other. The aims of the Inter-Society are to promote a structured approach to electronic art and to help finance worthy electronic art projects. For membership information contact ISEA at the address on the front page. ISEA distributes a hard copy version of this Newsletter in order to keep its members, who have no access to Electronic Mail, informed. Those members can, if they desire, get in touch with the Email addresses men- tioned in this Newsletter by contacting ISEA. Support: Erasmus University Rotterdam (Law Dept), Amsterdam University, V2 Organisation, YLEM, ISAST, Renderstar Technology, Media Research, Museum der Stad Gladbeck, Corel Corporation, The Council for the Int. Bienale in Nagoya, CSL Computers, Viking Eggeling-Salskapet, Bratislava Academy of Fine Arts & Design, Softimage Inc, Lokman Productions. -------------------------------------------------------------------------- End of Newsletter